with (obj_marisa) { cutscene_mover = true; } with (obj_cutscene_final) { cutscene_mover = true; } lockcam = instance_nearest(x, y, obj_cutscene_camera); with (lockcam) { x = 736; y = 718; } if (audio_is_playing(inaudibledream)) { audio_stop_sound(inaudibledream); } audio_play_sound(lovecoloredweh, 0, true);