32 lines
644 B
Plaintext
32 lines
644 B
Plaintext
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var a = CHUNK_SIZE - 1;
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z = 0;
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//generate terrain
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for (var k = a; k >= 0; k--) {
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for (var j = a; j >= 0; j--) {
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for (var i = a; i >= 0; i--) {
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chunk[i][j][k] = BLOCKS_TEST;
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}
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}
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}
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//populate
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for (var k = a; k >= 0; k--) {
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for (var j = a; j >= 0; j--) {
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for (var i = a; i >= 0; i--) {
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switch ( chunk[i][j][k] ) {
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case BLOCKS_TEST:
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var block_id = obj_block;
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break;
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default:
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break;
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}
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var block = instance_create_layer(x + BLOCK_SIZE * i, y + BLOCK_SIZE * j, "Terrain", block_id);
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with (block) {
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z = other.z + BLOCK_SIZE * k;
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chunk_id = other.id;
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}
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}
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}
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}
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