ludum-dare-23/objects/obj_settings/Draw_0.gml

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draw_set_font(fn_text)
draw_text(60,60,string_hash_to_newline("Settings"))
draw_text(100,100+25,string_hash_to_newline("Fullscreen"))
switch full
{
case 0:
draw_text(200,100+25,string_hash_to_newline("No"))
break;
case 1:
draw_text(200,100+25,string_hash_to_newline("Yes"))
break;
default:
break;
}
draw_text(100,100+50,string_hash_to_newline("Exit"))
draw_sprite(spr_shot,0,60,125+12+25*menuselect)