ludum-dare-23/objects/obj_monstergen/Alarm_0.gml

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if obj_boss1.active = 0
{
alarm[0] = 30
}
else
{
exit;
}
switch irandom(3)
{
case 0:
iii = instance_create(random(480)+__view_get( e__VW.XView, 0 ),0+__view_get( e__VW.YView, 0 ),obj_mook)
with (iii)
{
tagspeed = 3
tagdir = random(180)+180
}
break;
case 1:
iii = instance_create(random(480)+__view_get( e__VW.XView, 0 ),320+__view_get( e__VW.YView, 0 ),obj_mook)
with (iii)
{
tagspeed = 3
tagdir = random(180)
}
break;
case 2:
iii = instance_create(0+__view_get( e__VW.XView, 0 ),random(320)+__view_get( e__VW.YView, 0 ),obj_mook)
with (iii)
{
tagspeed = 3
tagdir = random(180)+270
}
break;
case 3:
iii = instance_create(480+__view_get( e__VW.XView, 0 ),random(320)+__view_get( e__VW.YView, 0 ),obj_mook)
with (iii)
{
tagspeed = 3
tagdir = random(180)+90
}
break;
default:
break;
}