if instance_exists(obj_girl)
   {
   iii = instance_create(x,y,obj_bulletA)
   with (iii)
      {
      tagspeed = 3
      tagdir = point_direction(x,y,obj_girl.x,obj_girl.y)
      }
   }
sound_play(snd_bossshot1)
alarm[0] = 60

