|
if (instance_exists(obj_player) ) {
|
|
x = obj_player.x;
|
|
y = obj_player.y - 100;
|
|
z = 750;
|
|
global.aimz = obj_player.z;
|
|
}
|
|
if global.boss = 1
|
|
{
|
|
d3d_set_fog(true,c_dkgray,900-alarm[6]*5,1400-alarm[6]*5);
|
|
}
|
|
else
|
|
{
|
|
d3d_set_fog(true,c_ltgray,900-alarm[6]*5,1400-alarm[6]*5);
|
|
}
|
|
|