ludum-dare-22/objects/obj_3Dmanager/Draw_0.gml

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d3d_set_fog(true,c_ltgray,900-alarm[6]*7.4,1400-alarm[6]*7.4);
d3d_set_projection_perspective(0,0,1024,768,0)
d3d_set_projection(x,y,z,x,y+100,global.aimz,0,0,1)