2021-06-28 18:44:09 -07:00
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draw_set_alpha(1-(alarm[0]/15))
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z = 45
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d3d_set_lighting(true)
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2021-07-07 23:43:05 -07:00
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var tex = sprite_get_texture(spr_meteor,0)
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2021-06-28 18:44:09 -07:00
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d3d_transform_set_identity()
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d3d_transform_add_rotation_x(xangle)
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d3d_transform_add_rotation_y(yangle)
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d3d_transform_add_rotation_z(zangle)
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d3d_transform_add_translation(x,y,z)
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d3d_draw_ellipsoid(-16,-16,-16,16,16,16,tex,1,1,3)
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d3d_transform_set_identity()
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draw_set_alpha(1)
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xangle += xanglespeed
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yangle += yanglespeed
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zangle += zanglespeed
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2021-07-07 23:43:05 -07:00
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