ludum-dare-22/objects/obj_credits/Draw_0.gml

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d3d_set_projection_ortho( 0, 0, 640, 480, 0 );
draw_sprite(background5, 0,0,0);
draw_set_alpha(.5*(fadein/30))
draw_set_color(c_white)
draw_roundrect(20,20,620,620,false)
if fadein < 30
{
fadein += 1
}
draw_set_alpha(fadein/30)
draw_set_color(c_black)
draw_set_font(fn_main)
draw_text(60,60,string_hash_to_newline("Credits:"))
draw_set_font(fn_menu)
draw_text(150-fadein,120,string_hash_to_newline("studio tinyleaf:"))
draw_text(140+fadein,160,string_hash_to_newline("Jennifer Hogueison (magicalfeyfenny)"))
draw_text(170-fadein,200,string_hash_to_newline("Sound created with SFXR"))
draw_text(110+fadein,240,string_hash_to_newline("Music created with Schism Tracker"))
draw_text(170-fadein,280,string_hash_to_newline("Art created with Paint Tool SAI"))
draw_text(110+fadein,320,string_hash_to_newline("Game programmed with GameMaker 8.1"))
draw_text(170-fadein,400,string_hash_to_newline("Made in 48 hours for the Ludum Dare 22"))
draw_set_alpha(1)
draw_set_color(c_white)
draw_rectangle(-1,460,641,481,false)
draw_set_color(c_black)
draw_set_font(fn_helper)
draw_text(10,465,string_hash_to_newline("Esc: Back to main menu"))