ludum-dare-22/scripts/d3d_set_fog/d3d_set_fog.gml

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/// @description d3d - set fog enable/disable and colour
/// @param enable true if enabled, false if disabled
/// @param colour colour of the fog
/// @param near distance to when fog starts
/// @param far distance to when fog becomes absolute
function d3d_set_fog(argument0, argument1, argument2, argument3) {
gpu_set_fog(argument0, argument1, argument2, argument3 );
}