ludum-dare-22/objects/obj_wavemanager/Alarm_9.gml

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//add boss creation here
instance_create(1000,1000,obj_bombeffect)
with (obj_enemymanager)
instance_destroy()
instance_destroy()
global.boss = 1
global.bossno += 1
instance_create(1000,1000,obj_boss1)