ludum-dare-22/objects/obj_spirit/Create_0.gml

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z = random(33) + 17
zspeed = 1
speed = random(.25)
direction = random(360)
xangle = random(360)
yangle = random(360)
zangle = random(360)
xanglespeed = random(10) -5
yanglespeed = random(10) -5
zanglespeed = random(10) -5
alarm[0] = 30
turner = 0;
o_o = 0;