macOS icon ${options_dir}\mac\icons\icon512.png written out as 32-bit
Windows NSIS Installer Script has been set to default due to changes in GameMaker Studio 2
Font fn_main has been converted to font family Liberation Serif (Italic)
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fn_main\fn_main.gms1.png
Font fn_helper has been converted to font family Liberation Serif (Italic)
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fn_helper\fn_helper.gms1.png
Font fn_menu has been converted to font family Liberation Serif (Italic)
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fn_menu\fn_menu.gms1.png
Font fn_big has been converted to font family Liberation Serif (Italic)
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fn_big\fn_big.gms1.png
Font fn_title has been converted to font family Liberation Serif (Italic)
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fn_title\fn_title.gms1.png
Font font3 has been converted to font family Arial (Regular)
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\font3\font3.gms1.png
Converting GML script: ${project_dir}\objects\obj_player\Step_0.gml
Converted string - line 7: 'W' -> "W"
Converted string - line 8: 'S' -> "S"
Converted string - line 9: 'D' -> "D"
Converted string - line 10: 'A' -> "A"
Converted string - line 13: 'Z' -> "Z"
Converted string - line 14: 'S' -> "S"
Converted string - line 15: 'D' -> "D"
Converted string - line 16: 'Q' -> "Q"
Converted string - line 19: ',' -> ","
Converted string - line 20: 'O' -> "O"
Converted string - line 21: 'E' -> "E"
Converted string - line 22: 'A' -> "A"

Missing audiogroup for sound: 'snd_extend' - setting to default audio group
Missing audiogroup for sound: 'snd_bossshoot' - setting to default audio group
Missing audiogroup for sound: 'snd_enemyexplode' - setting to default audio group
Missing audiogroup for sound: 'snd_playershoot' - setting to default audio group
Missing audiogroup for sound: 'snd_newwave' - setting to default audio group
Missing audiogroup for sound: 'snd_multiplierup' - setting to default audio group
Missing audiogroup for sound: 'snd_bomblayer1' - setting to default audio group
Missing audiogroup for sound: 'snd_bomblayer2' - setting to default audio group
Missing audiogroup for sound: 'snd_bomblayer3' - setting to default audio group
Missing audiogroup for sound: 'snd_ghostsmarch' - setting to default audio group
Missing audiogroup for sound: 'snd_menuselect' - setting to default audio group
Game speed set to 30
Added compatibility script 'action/action_kill_object.gml'
Added compatibility script 'background/background_get_texture.gml'
Added compatibility script 'd3d/d3d_draw_block.gml'
Added compatibility script 'd3d/d3d_draw_cone.gml'
Added compatibility script 'd3d/d3d_draw_cylinder.gml'
Added compatibility script 'd3d/d3d_draw_ellipsoid.gml'
Added compatibility script 'd3d/d3d_draw_floor.gml'
Added compatibility script 'd3d/d3d_end.gml'
Added compatibility script 'd3d/d3d_light_define_ambient.gml'
Added compatibility script 'd3d/d3d_light_define_point.gml'
Added compatibility script 'd3d/d3d_light_enable.gml'
Added compatibility script 'd3d/d3d_primitive_begin_texture.gml'
Added compatibility script 'd3d/d3d_primitive_end.gml'
Added compatibility script 'd3d/d3d_set_fog.gml'
Added compatibility script 'd3d/d3d_set_lighting.gml'
Added compatibility script 'd3d/d3d_set_projection.gml'
Added compatibility script 'd3d/d3d_set_projection_ortho.gml'
Added compatibility script 'd3d/d3d_set_projection_perspective.gml'
Added compatibility script 'd3d/d3d_set_shading.gml'
Added compatibility script 'd3d/d3d_start.gml'
Added compatibility script 'd3d/d3d_transform_add_rotation_x.gml'
Added compatibility script 'd3d/d3d_transform_add_rotation_y.gml'
Added compatibility script 'd3d/d3d_transform_add_rotation_z.gml'
Added compatibility script 'd3d/d3d_transform_add_translation.gml'
Added compatibility script 'd3d/d3d_transform_set_identity.gml'
Added compatibility script 'd3d/d3d_transform_set_rotation_z.gml'
Added compatibility script 'd3d/d3d_vertex_normal_texture.gml'
Added compatibility script 'draw/draw_set_blend_mode.gml'
Added compatibility script 'instance/instance_create.gml'
Added compatibility script 'object/object_get_depth.gml'
Added compatibility script 'sound/sound_play.gml'
Added compatibility script 'sound/sound_stop_all.gml'
Added compatibility script 'action/__init_action.gml'
Added compatibility script 'background/__init_background.gml'
Added compatibility script 'd3d/__init_d3d.gml'
Added compatibility script '__init_global.gml'
Added compatibility script '__global_object_depths.gml'