draw_set_color(c_white); draw_background_stretched(bg_blurry,x-4,y-4,650,490); draw_set_alpha(.75) x = __view_get( e__VW.XView, 0 ); y = __view_get( e__VW.YView, 0 ); draw_set_font(fn_LiberationSerif_20_italic); draw_text(x+10,y+10,string_hash_to_newline(global.ammos)); draw_text(x+40,y+10,string_hash_to_newline("|")); draw_text(x+50,y+10,string_hash_to_newline(global.clips)); if obj_player.reloading > 0 { draw_healthbar(x+10,y+40,x+62,y+43,100-(obj_player.reloading*2),c_black, c_aqua,c_aqua,0,true,true); } draw_healthbar(x+500,y+450,x+620,y+460,global.healths/10,c_black, c_red,c_red,0,true,true); draw_set_font(fn_LiberationMono_10_bold); draw_text(x+500,y+436,string_hash_to_newline("LIFE")); draw_text(x+580,y+20,string_hash_to_newline(fps)); draw_set_alpha(1); __background_set( e__BG.X, 0, x-1 ); __background_set( e__BG.Y, 0, y-1 ); __background_set( e__BG.XScale, 0, 10.5 ); __background_set( e__BG.YScale, 0, 8 ); __background_set( e__BG.X, 1, x-1 ); __background_set( e__BG.Y, 1, y-1 ); if tacos = 3 { instance_create(irandom(x+__view_get( e__VW.WView, 0 )+400)-200,y-37,obj_particle); tacos = 0 } tacos += 1