d3d_set_projection_ortho(0,0,800,600,0) draw_self() draw_set_font(fn_main) draw_set_halign(fa_right) draw_text(obj_player.x + 10,obj_player.y - 40,string_hash_to_newline(floor(global.charged))) draw_set_halign(fa_left) draw_text(obj_player.x + 10,obj_player.y - 40,string_hash_to_newline("%")) d3d_set_projection_perspective(0,0,800,600,0) d3d_set_projection(obj_3Dstuff.x,obj_3Dstuff.y,obj_3Dstuff.z,obj_3Dstuff.x,obj_3Dstuff.y+100,0,0,0,1)