17 lines
218 B
Plaintext
17 lines
218 B
Plaintext
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with (obj_enemybase)
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{
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life -= 5
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}
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with (obj_enemybullet_L)
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{
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score += 10
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instance_destroy()
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}
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with (obj_enemybullet_D)
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{
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score += 10
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instance_destroy()
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}
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alarm[0] = 15
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