gmc-jam-3/objects/obj_bossSprite/Alarm_7.gml

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possible = 0
if distance_to_point(512,334) > 2.5
move_towards_point(512,334,2);
untouchable = 0
global.shottype = 8
if global.bossHP < 4500 and global.bossHP > 4000
{
global.currentmin = 0
alarm[7] = 15
exit;
}
if shooting = 1
{
global.RANK = .5*global.RANK
alarm[8] = 10
alarm[9] = 500
alarm[2] = 1000
alarm[3] = 2000
alarm[5] = 1500
}