gmc-jam-3/sprites
magicalfeyfenny 60bfb17de6 fixed conversion errors, game should now compile 2021-06-29 00:31:54 -04:00
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background0 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
background1 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
background2 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
background3 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
background4 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
background5 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_boss decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bossBarrier decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bossPortrait decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy1 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy2 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy3 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy4 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy5 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy6 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy7 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy8 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemy9 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_enemyfade decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_bullet_players decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_cherry decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_fog decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_lives decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
spr_player decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
sprite18 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
sprite19 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
sprite20 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
sprite22 fixed conversion errors, game should now compile 2021-06-29 00:31:54 -04:00
sprite23 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00
sprite25 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:45:03 -04:00