draw_set_color(c_white) draw_set_alpha(.75) draw_rectangle(-1,-1,1024,768,false); draw_set_alpha(1); draw_set_color(c_black); draw_set_font(font0); draw_text(45,45,string_hash_to_newline("This game is a curtain-fire top-down shooter.")) draw_text(45,95,string_hash_to_newline("You control the green fairy.")) draw_sprite(spr_player,image_index,700,95); draw_text(45,145,string_hash_to_newline("Press ''Z'' to shoot or advance dialogue.")) draw_text(45,195,string_hash_to_newline("Press to slow movement.")) draw_text(45,245,string_hash_to_newline("Aim for the boss to lower his health.")) draw_sprite(spr_boss,image_index,700,245); draw_text(45,295,string_hash_to_newline("The boss will throw attacks at you in 8 different patterns.")) draw_text(45,345,string_hash_to_newline("Lowering the boss's health will change the pattern.")) draw_text(45,395,string_hash_to_newline("Avoid being hit and work hard to defeat all 8 patterns.")); draw_text(45,445,string_hash_to_newline("You can also press to exit the game or ''R'' to restart the game.")); draw_text(45,545,string_hash_to_newline("Press ''W'' to exit this screen"));