action_set_relative(1); if instance_exists(obj_talker) { exit; } var __b__; __b__ = action_if_variable(blah, 3, 0); if __b__ { { action_create_object_motion(obj_bullet_playerred, 0, 25, 25, 90); action_create_object_motion(obj_bullet_player, 18, 0, 25, 90); action_create_object_motion(obj_bullet_player, -18, 0, 25, 90); __b__ = action_if_variable(keyboard_check(vk_shift), 0, 0); if __b__ { { action_create_object_motion(obj_bullet_playerred, -40, 40, 25, 80); action_create_object_motion(obj_bullet_playerred, 40, 40, 25, 100); action_create_object_motion(obj_bullet_playerblue, -20, 50, 25, 105); action_create_object_motion(obj_bullet_playerblue, 20, 50, 25, 75); action_create_object_motion(obj_bullet_playerblue, 10, 50, 25, 80); action_create_object_motion(obj_bullet_playerblue, -10, 50, 25, 100); } } else { { action_create_object_motion(obj_bullet_playerred, -40, 40, 25, 85); action_create_object_motion(obj_bullet_playerred, 40, 40, 25, 95); action_create_object_motion(obj_bullet_playerblue, -20, 50, 25, 80); action_create_object_motion(obj_bullet_playerblue, 10, 50, 25, 95); action_create_object_motion(obj_bullet_playerblue, -10, 50, 25, 85); action_create_object_motion(obj_bullet_playerblue, 20, 50, 25, 100); } } action_sound(snd_youshoot, 0); { action_set_relative(0); blah = 0; action_set_relative(1); } } } blah += 1; action_set_relative(0);