40 lines
853 B
Plaintext
40 lines
853 B
Plaintext
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possible = 0
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if distance_to_point(512,334) > 2.5
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move_towards_point(512,334,2);
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untouchable = 0
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if global.shottype != 8
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global.shottype = 2
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if shooting = 1
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{
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stuff = instance_create(x,y,obj_bullet_boss_1);
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with (stuff)
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{
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direction = point_direction(x,y,obj_player.x,obj_player.y);
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speed = 9;
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}
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sound_play(snd_themshoot);
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alarm[1] = 5-global.RANK;
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}
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if global.bossHP > 17000
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global.currentmin = 17000
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if global.bossHP < 17001 and global.bossHP > 4000
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{
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untouchable = 1
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global.bossHP = 17000
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global.lives += 1
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sound_play(snd_attackcomplete)
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alarm[2] = 120
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alarm[1] = -1
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with (obj_bullet_boss_Base)
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instance_destroy();
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}
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if global.bossHP < 1
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{
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with (obj_bullet_boss_Base)
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{
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instance_destroy();
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}
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alarm[1] = -1
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}
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