if (collided == true) {
effect_create_layer("Effects", ef_firework, x - 5 + random(10), y - 5 + random(10), 0.05, c_aqua);
effect_create_layer("Effects", ef_firework, x - 5 + random(10), y - 5 + random(10), 0.05, c_fuchsia);
}