if (countdown > 150) { draw_sprite( spr_start_timer, 0, 320, 180); } else if (countdown > 90) { draw_sprite( spr_start_timer, 1, 320, 180); } else if (countdown > 30) { draw_sprite( spr_start_timer, 2, 320, 180); } else { draw_sprite( spr_start_timer, 3, 290 + (30 * min(0, countdown - 10)), 180); draw_sprite( spr_start_timer, 4, 350 + (30 * max(0, -countdown + 10)), 180); }