double-jammy-whammy/objects/obj_target_bunny/Destroy_0.gml

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event_inherited();
if (collided == true) {
var _obj = instance_create_layer(x, y, "Effects", obj_destroy_orb );
with (_obj) {
sprite_index = spr_particle_bunny;
}
audio_play_sound(snd_bunny_pop, 1, false);
}